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javascript thread: A timing issue


Message #1 by "Denis J. Lanza" <voxman@s...> on Wed, 27 Jun 2001 18:18:28 -0400
Hello:
  I am currently working on building an online gaming application that
requires precise timing. What it is is that the user is allotted 45 seconds
total to answer 6 questions. I have to tag a client side var every time they
answer a question in milliseconds from when they started up until 45 seconds
then their time runs out if the y didn't finish the game first. So basically
how do I convert the 45 seconds to milliseconds and then count it down so
that I can timestamp each answered question then pull  back the final
remaining time form the 45 seconds. If this confused you, you are not alone.
it confuses me too. :) Please help!! Thank you...

Sincerely,
Denis J. Lanza MCP+I,MCP+SB,MCSD,MCSE


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