I can not undestand what is your "adapter pattern" problem.
To write an adapter you need :
-an adapter interface to wich you want to adapt
-an adaptee that you want adapt
Something like this :
-the adapter interface
public interface IAdapter {
public void paintMe();
}
-the adaptee class :
public class Adaptee {
public void paintHalfOfMe() {
//do half paint here
}
public void paintTheOtherHalf() {
//do the rest of paint
}
}
Now you want to use the Adaptee like you would use any other object
implementing IAdapter. You need to adapt the Adaptee.
public class AdaptedAdaptee implements IAdapter {
private Adaptee theEncapsulatedObject;
public AdaptedAdaptee() {
theEncapsulatedObject = new Adaptee();
}
public void paintMe() {
theEncapsulatedObject.paintHalfOfMe();
theEncapsulatedObject.paintTheOtherHalf();
}
}
This is how you can implement an adapter pattern.
Now... what is your _real_ problem ?
Hope it helped :).
Liviu Rau
> hi everyone:
I> 've got a problem with applying adapter pattern to separates interface
c> ode from program logic. My problem is don't know how to write an
A> ctionListener adapter class. Hope you can help me^^....Thank You!!!
> import java.awt.*;
i> mport java.awt.event.*;
i> mport java.applet.Applet;
> public class UIAdapter extends Applet implements ActionListener {
> private Button print = new Button("Print");
> private Button clear = new Button("Clear");
> private Label message = new Label("Message goes here");
> public void init() {
> add(message);
> add(print);
> add(clear);
> print.addActionListener(this);
> clear.addActionListener(this);
> }
>
> public void actionPerformed(ActonEvent event) {
> Object source = event.getSource();
> if (source == print)
> message.setText(event.getActionCommand());
> else if (source == clear)
> message.setText("");
> }
}