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Old July 3rd, 2008, 06:17 AM
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Default Implementing a Queue Server Listener


I’m implementing a queue Server using a Stack which has class instances as items within the queue. Each object item implements the Runnable interface and run's a specific task. The problem that I’m facing is if I add ‘object 1, 2, 3 and 4’ to the queue (in that order)

(queue becomes)
Element 0 = object 1 (running)
Element 1 = object 2 (running)
Element 2 = object 3 (running)
Element 3 = object 4 (running)

and object 2 and 3 finish whist 1 and 4 are still running

(queue is)
Element 0 = object 1 (running)
Element 1 = object 2 (stopped running)
Element 2 = object 3 (stopped running)
Element 3 = object 4 (running)

then I need objects 2 and 3 to fire an event to the Queue Server to tell it to remove objects 2 and 3.

(queue should now become)
Element 0 = object 1 (running)
Element 1 = object 4 (running)

I’m not sure if the queue server will need more than one thread and needs to wait();

See below snippet code (note: RunCommandGUI could be the object’s 1,2,3 or 4)

public class QueueServerThread implements Runnable {
    protected Thread objrunner = null;
    protected static Stack <RunCommandGUI>queue;

synchronized public void run() {
      Thread thisThread = Thread.currentThread();

        System.out.println("run executed");  
        while (this.objrunner == thisThread) {
            try {
                System.out.println("Queue server asleep ");  
                this.runsomeChecks(...); //.....
                System.out.println("Queue server now awake\n");  

            catch (InterruptedException ie) {

            catch (NullPointerException ne) {
               catch (Exception ie) {
        System.out.println("Queue server Stopped“);  

protected boolean pushOntoQueue () {
        RunCommandGUI obj_rungui = null;

        try  {
                for (int i = 0; i < 5; i++) {
                    obj_rungui = new RunCommandGUI(“object ” + (i+1) );
                    synchronized (this.queue) {
            return true;
        catch (Exception e) {
            return false;

public class RunCommandGUI extends javax.swing.JFrame implements Runnable {

Thread objrunner = null;

public void start() {
        if (this.objrunner ==null) {
            this.objrunner = new Thread(this);
            System.out.println("....Starting thread: " + this.objrunner.getName());

 public void run() {
        Thread thisThread = Thread.currentThread();
        while (this.objrunner == thisThread) {
            try {
                System.out.println("Asleep for XX seconds\n");  
                System.out.println("thread now awake\n",true);
       if (this.performATask()) {
                     this.objrunner = null;
        // Some how tell Queue Server that this object’s thread has now been terminated so take it out of the queue.
            catch (InterruptedException ie) {
            System.out.println("InterruptedException: " + ie.getMessage().toString());

    private Boolean performATask() {


Can anyone help or advise? I’m currently running Windows XP pro with java 1.6

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