View Single Post
Old April 17th, 2007, 11:43 AM
worldspawn worldspawn is offline
Registered User
Join Date: Apr 2007
Location: , , .
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts

Oh cool thanks that'll make it easier. I'm still not clear on how to load it into the program though? Is it the same as .bmp's because it crashes when I do that. Also, if I put the .gif and a .wav in an object will the resource be removed at the end of the .gif or do I need to remove it myself at that point?

And I have another question on top of this one now, sorry I just started learning C#. Say I have an object, and a random point on the screen, and I want the object to rotate to face it. I can get it to rotate and face it no problem, but, I don't know how to let it know which way to turn. If its current angle is 0 degrees the point it needs to face is at 30 degrees(which will be randomly changing) how do I let it know to turn counterclockwise in that instance and not clockwise, and vise versa when the point changes its location.