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Old April 23rd, 2004, 02:39 AM
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PLEASE HELP!! :)

I also am having problems with the two script thing, I can't figure out what I have done wrong. Can anyone please point me in the right direction? I want to add a third script, ie. a dhtml menu but can't if I can't solve it. I think it's with the slideshow but I can't see it.

Luke



<html>
<head>
<title>Luke Ballard</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">


<script language="JavaScript">
<!--

function SymError()
{
  return true;
}

window.onerror = SymError;

var SymRealWinOpen = window.open;

function SymWinOpen(url, name, attributes)
{
  return (new Object());
}

window.open = SymWinOpen;

//-->
</script>

<script language="JavaScript" type="text/javascript" src="js/roll.js"></script>
<script language="JavaScript1.2">

function reapply(){
setTimeout("slideit()",2000)
return true
}
window.onerror=reapply
</script>
<script language="JavaScript1.1">
<!--
var image1=new Image()
image1.src="img/slide1.gif"
var image2=new Image()
image2.src="img/slide2.gif"
var image3=new Image()
image3.src="img/slide3.gif"
//-->
</script>
<script language="javascript" src="roll.js"></script>
<script>
<!--
////change number of images below
var number_of_images=3
//change speed below (in seconds)
var speed=3
var step=1
var whichimage=1
function slideit(){
if (!document.images)
return
if (document.all)
slide.filters.blendTrans.apply()
document.images.slide.src=eval("image"+step+".src" )
if (document.all)
slide.filters.blendTrans.play()
whichimage=step
if (step<number_of_images)
step++
else
step=1
if (document.all)
setTimeout("slideit()",speed*1000+3000)
else
setTimeout("slideit()",speed*1000)
}
function slidelink(){
if (whichimage==1)
window.location="#"
else if (whichimage==2)
window.location="#"
else if (whichimage==3)
window.location="#"
}
//-->
</script>
<script>function changeScreenSize(w,h){window.resizeTo( w,h )}</script>
<link rel="STYLESHEET" type="text/css" href="fonts.css">

</head>

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