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Forum: BOOK: Beginning iOS Game Development April 26th, 2012, 08:01 AM
Replies: 1
Views: 1,073
Posted By winterheat
How come the Simon Says game doesn't use a Model?

There was a Model class in earlier chapters. How come this time there is no Model -- not using MVC?
Forum: BOOK: Beginning iOS Game Development April 21st, 2012, 04:19 AM
Replies: 2
Views: 966
Posted By winterheat
It is actually using the sub-views to display the...

It is actually using the sub-views to display the things on screen and adjust their offset. No drawRect is used to redraw everything but I wonder how smooth animations will be if using sub-views......
Forum: BOOK: Beginning iOS Game Development April 20th, 2012, 10:09 PM
Replies: 2
Views: 966
Posted By winterheat
Making the ball in Blocker game more smooth (Chapter 6)

I tried the Blocker game in Chapter 6 on iPhone simulator, and on real, physical devices iPhone 4S and the New iPad. There is a phenomenon that, I see the ball moving about 3 pixels each time, but...
Forum: BOOK: Beginning iOS Game Development April 16th, 2012, 02:18 PM
Replies: 4
Views: 929
Posted By winterheat
I think the original code will break down if...

I think the original code will break down if there are more than 1 human player, because there is no HumanPlayer class. I also wonder why not... probably it is more complete to have a HumanPlayer...
Forum: BOOK: Beginning iOS Game Development April 16th, 2012, 09:04 AM
Replies: 4
Views: 929
Posted By winterheat
In ScrambleWord game, why use extra class ComputerPlayer besides MVC?

This is also in

http://stackoverflow.com/questions/10171351/if-a-game-uses-the-mvc-pattern-on-ios-there-are-3-classes-mvc-but-why-use-a

Why the choice of design of the classes (MVC +...
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