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Search: Posts Made By: ijoemomma
Forum: BOOK: Professional XNA Game Programming: For Xbox 360 and Windows ISBN: 978-0-470-12677-6 May 7th, 2007, 07:25 PM
Replies: 7
Views: 12,727
Posted By ijoemomma
i didn't add anything to the initialized method....

i didn't add anything to the initialized method. But if it worked for you then that's good.

Now if i can only get rid of this cold and get back to the book
Forum: BOOK: Professional XNA Game Programming: For Xbox 360 and Windows ISBN: 978-0-470-12677-6 May 7th, 2007, 05:58 PM
Replies: 7
Views: 12,727
Posted By ijoemomma
in public game1() you will see this graphics...

in public game1()
you will see this
graphics = new GraphicsDeviceManager(this);
all you need to do from there is add your new settings

graphics.PreferredBackBufferHeight = 400;...
Forum: BOOK: Professional XNA Game Programming: For Xbox 360 and Windows ISBN: 978-0-470-12677-6 May 7th, 2007, 05:39 PM
Replies: 5
Views: 1,239
Posted By ijoemomma
If im not mistaken, the author has recently...

If im not mistaken, the author has recently updated the code found on this site. From what I understand, it had to do with the usual bug fixes, changes caused by the refresh and that sort of thing.
Forum: BOOK: Professional XNA Game Programming: For Xbox 360 and Windows ISBN: 978-0-470-12677-6 May 5th, 2007, 10:25 AM
Replies: 5
Views: 3,080
Posted By ijoemomma
ah, i did see that, but I didn't see the...

ah, i did see that, but I didn't see the extention. it said direct draw surface.
Duh... Guess that's what happens when you don't sleep

Thanks
Forum: BOOK: Professional XNA Game Programming: For Xbox 360 and Windows ISBN: 978-0-470-12677-6 May 4th, 2007, 06:42 PM
Replies: 5
Views: 3,080
Posted By ijoemomma
Chapter 2

Am i just tripping or is there no pongbackground.dds?
matter of fact, I don't see anything that ends in dds.
the other two graphics I found but they were in png format.

Im using Vista if that...
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