Thread: text game
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Old November 20th, 2006, 08:16 AM
Geo121 Geo121 is offline
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That could work but . . .

I would primarily create another class called character where you would store all of the stats

becouse there is an issue with storing that variable in the room

when you move to another room that room will have a different number of kills

technically you could just add all of the values using a for statement but it would be better practice

and easier to access and program along with organize the save feature that you add later =P

You could throw in stuff like skills into the character that can be obtained by entering a certain room

or store attributes at the start of a new game

also I would give rooms the flyable/swimmable/walkable vars to make it interesting

also before you get to far in programming i would take the code in your main function and

put it in another function so the main function will be neater and easy to understand the program flow

and then add a menu to the begining when you are done

~ Geo

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