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BOOK: Game and Graphics Programming for iOS and Android with OpenGL ES 2.0
This is the forum to discuss the Wrox book Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 by Romain Marucchi-Foino; ISBN: 978-1-1199-7591-5
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Old June 7th, 2012, 10:46 AM
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Default Alternate way to create .glsl files

This is my first tip ever but I encountered a problem importing .glsl files from my desktop into Xcode. I solved the problem by locating the resources folder in the project navigator and right clicking on it, chose "new file", then iOS from the drop down, other, empty file. I re-named the files vertex.glsl and fragment.glsl and typed the code directly into the empty files, it worked and I am up to chapter 3.





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