Wrox Programmer Forums
|
BOOK: Game and Graphics Programming for iOS and Android with OpenGL ES 2.0
This is the forum to discuss the Wrox book Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 by Romain Marucchi-Foino; ISBN: 978-1-1199-7591-5
Welcome to the p2p.wrox.com Forums.

You are currently viewing the BOOK: Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 section of the Wrox Programmer to Programmer discussions. This is a community of software programmers and website developers including Wrox book authors and readers. New member registration was closed in 2019. New posts were shut off and the site was archived into this static format as of October 1, 2020. If you require technical support for a Wrox book please contact http://hub.wiley.com
 
Old August 4th, 2012, 02:02 AM
Registered User
 
Join Date: Aug 2012
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Default tiled layer in android

Hi every one

i dont know if i am asking my question at the right place or not! but
how can we implement the tiled layer (java net beans) in android?
does we use open gl for this?
is that called "texture" or "wallpaper" or ...?
i need an example please

thanks in advance





Similar Threads
Thread Thread Starter Forum Replies Last Post
Android SDK/Android.bat does not find SWT.jar file chaoticandroid BOOK: Professional Android 2 Application Development 1 March 23rd, 2011 06:39 PM
Help with 3-layer architecture T. R. Tinker BOOK: ASP.NET 2.0 Website Programming Problem Design Solution ISBN: 978-0-7645-8464-0 6 December 16th, 2008 04:26 PM
Handle error from database layer to applican layer khatu_jec ASP.NET 2.0 Basics 1 November 9th, 2008 03:51 PM
Layer Problem socoolbrewster CSS Cascading Style Sheets 4 August 2nd, 2006 12:33 PM





Powered by vBulletin®
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright (c) 2020 John Wiley & Sons, Inc.