There's other ways to reduce the file size of your SWF movie. Say you have a WAV loop that is 6.64 MB in size. Using the loop as it is will impact your file size, making it bigger. You can, however, use the attachSound method to significantly reduce the size. Any loops that are loaded via this method won't be included in the exported SWF. Here's how you can use the attachSound method:
Code:
on (release) {
sound1 = new Sound(this);
sound1.attachSound("DeepDown");
sound1.start(0,999);
}
Mike,
I know there's a better way to load movies than to use attachMovie. You'd be using the loadMovie command. Basically, you'd have the external movie load into a movie clip named target or whatever you name the movie clip. Keep in mind that you cannot put the loadMovie action in the movie clip. Put it on the main timeline only.
Ben Horne
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I don't want to sound like I haven't made any mistakes. I'm confident I have.
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FireFox and concocting my next Macromedia Flash project
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