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Old November 14th, 2005, 01:47 AM
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Default parsing a changing text file on the fly

Low down of what it's for:
I want to read a text file that will be changing, and i want to read it as it changes.

It's for a game that outputs every attack.

I want to read this information, and display damage per second, etc etc. The math and coding behind this I can handle.

I'm not sure where to even start to read the text file while it's changing. Currently have it set up to as a FileSystemObject, and reading line at a time. When it changes, how do I read the new lines?

Any advice on how to do this would be great.





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