Also I need help with something else. How would I keep track of a person's points and kills? I cannot simly do this
Code:
class thisroom{
public:
int killcount
};
void thisroom::actionsdesc(string act){
if(act=="kill monster"){
killcount++;
}
}
cout <<thisroom::killcount <<endl;
also, how do I set actions that can only take place a fixed amount of times?
"Judge a man by his questions, not by his answers."
-Voltaire
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