If i had to do this, I would use GDI+ (The System.Drawing namespace) to do this. I would use the original image as the base image and then create an in memory bitmap with a transparent background and actually draw on that bitmap.
Good GDI+ Tutorials are far and few between and, at the moment, I don't have any links readily available. Start snooping around google. ^^
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Read this if you want to know how to get a correct reply for your question:
http://www.catb.org/~esr/faqs/smart-questions.html
^^Took that from planoie's profile^^
^^Modified text taken from gbianchi profile^^
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Technical Editor for:
Professional Search Engine Optimization with ASP.NET
http://www.wiley.com/WileyCDA/WileyT...470131470.html
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Why can't Programmers, program??
http://www.codinghorror.com/blog/archives/000781.html
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