Quote:
Originally Posted by mitjko
tnx i will try
|
You can also handle this via animation.
1. Create a keyframe with your initial state
2. Create a second keyframe with your final state
3. use actionscript to stop the second keyframe, ie: stop();
4. use actionscript to program the button on the keyframe with the initial state. If the second keyframe is on frame 3, then...
Code:
on (release) {
gotoAndPlay(3);
}