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Old June 9th, 2003, 04:05 AM
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Default Sound on demand

I am trying to create a function the enables the user to rotate through a series of sounds by clicking on a single image and am having real trouble because of my stupidity (I think)
This the code I am using
var number = 0;

function playSound() {
document.soundMain.play(); }


<object classid="CLSID:22d6f312-b0f6-11d0-94ab-0080c74c7e95" name="soundMain" width="1" height="1">
<param name="Filename" value="Assets/sound1.wav">
<param name="PlayCount" value="1">
<param name="ShowControls" value="true">
<param name="Autostart" value="false">
<param name="Volume" value="100">
<param name="ShowDisplay" value="true">
<embed width="1" height="1" filename="Assets/sound1.wav" playcount="1" showcontrols="true" volume="100" showdisplay="true" name="soundMain"></embed>
<img src="Assets/grnbut.gif" width="50" height="50" onClick='playSound()'"><br>


How can I set up the function so that it cycles through four sound clips by changing the value of the sound source ... something like
"Assets/sound" +number =".wav"


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Old June 9th, 2003, 10:47 AM
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Can't say I've ever worked with an active-x control in script before, but here's a shot:

function playSound(){
document.soundMain.play(); }

This assumes the object has a param[] collection that can be indexed by name.

(Old dog learning new tricks...)
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Old June 10th, 2003, 01:34 AM
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Thanks for the help
i'll let you know if it works
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